‘Assassin’s Creed’, ‘Splinter Cell’ and ‘Ghost Recon’ Will Get Film Adaptations

According to Variety, the popular Ubisoft video games, Assassin’s Creed, Splinter Cell and Ghost Recon have now been set by the Paris-based Ubisoft Motion Pictures to be adapted as upcoming 3-D features.

Ubisoft Motion Pictures division, which was launched in January, is headed by Jean-Julien Baronnet, a former EuropaCorp CEO, Didier Lupfer, senior VP of production and development,and Jean de Rivieres, senior VP of international marketing and distribution. They will travel to Los Angeles in June to meet with studios and agents.

“Our strategy is not to diversify but to bolster the appeal of our franchises — that’s why we want to make sure our films will reflect the brands accurately and consolidate our fan base while expanding beyond the games’ primary target audience,” Jean de Rivieres said.

Ubisoft Motion Pictures will work with the game publisher’s own 23 studios, which include Ubisoft Digital Arts and Hybride Technologies.

Baronnet said, “We want to keep ownership, retain control over the film content, and we’re open to work with studios on the development of our projects, and eventually collaborate on the pre-casting, pre-budget and script.”

According to Baronnet, there have been great interest from U.S. studios and screenwriters, so he hopes to have a script ready by the end of the year.

Assassin’s Creed centers around the conflict between Templars and Assassins, two secret organizations with different ideologies who have influenced most major historical events, according to the game.

Set in the near future, Ghost Recon follows a secret, stealthy elite team of soldiers fighting for world peace with current and new military technology.

James Bondish, gadget-friendly Splinter Cell centers on an elite secret agent fighting world terrorism and struggling to protect his daughter. As for the small screen, Ubisoft Motion Pictures has also been in advanced negotiations with a French TV broadcaster and in talks with a U.S. network for distribution for a series based on another video game–Raving Rabbids. It will be a gag-laden, CGI 3D toon series comprising 78 episodes of seven minutes.

Throughout the years, unlike the films that were adapted from comic books (Thor, Iron Man, Dark Knight), video game-related films have not been as frequently successful. A notorious example of this case, both critically and financially, has been the Uwe Boll-directed films (House of the Dead).